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CTNX 2011: Inside the Imagination of Carlos Grangel, Part 2
In Part 1 we looked at Grangel's design process, his thoughts on artistic development, as well as his insight on running a
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CTNX 2011: Inside the Imagination of Carlos Grangel, Part 1
I'm a character designer and concept artist before I'm an animator or producer, so I was thrilled to write a post about
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5 Rules for A Long Career in Animation
As with any life goal or aspiration, anyone can start, but staying in and finishing well is what's important. In the CTNX
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Chief Artist Officers Workshop: Part 1
Another valuable workshop I attended at CTNx was the CAO (Chief Artist Officers) Workshop. Running a studio while being a "hands on
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Friday Favs 01_14_11
Apple engineer re-creates Greek computer with LEGOs 2010's Top Twitter trends Scott Brown on the Art of the Elevator Pitch The first
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Friday Favs 06_18_10
Animating a Blockbuster: How Pixar Built Toy Story 3 Art of the Title: Kung Fu Panda New Narnia Trailer: Voyager of the
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